Iron Convoy Devlog #01 – The Journey Begins
Hello everyone, and welcome to the first Iron Convoy devlog.
As we move toward the Early Access release, we want to keep you updated on the game’s development, upcoming features, and the challenges we are tackling. Since we are a two-person indie team, every step is a significant effort, and we want to bring you along for the ride.
Our goal is to release bi-weekly devlogs with insights into development, balance changes, and previews of new content.
store.steampowered.com/app/3468670/
What is our update schedule?
We are focusing on major content updates rather than frequent small patches. Iron Convoy is a deep strategy and survival game, and each update requires extensive testing and balancing.
However, we will still release smaller updates for bug fixes and quality-of-life improvements between major updates. This way, we can keep the game stable while also delivering exciting new content in bigger batches.
What’s next?
Right now, we are focusing on bug fixes and polishing small details in the story and the map. At the same time, we are planning our Early Access release update as well as the first bi-weekly update that will follow shortly after.
Here’s a sneak peek at what’s coming next:
✅ Expanded faction system – Build alliances, make enemies, and shape your place in the wasteland.
✅ More scavenging opportunities – New salvage points, abandoned outposts, and hidden loot.
✅ Combat refinements – Improved vehicle abilities, better AI behaviors, and enhanced tactics.
✅ Survival balance changes – Adjustments to fuel, food, and crew management for a more engaging experience.
✅ Environmental hazards expansion – More unpredictable events like sandstorms and acid rain that affect your convoy.
This is just the beginning. As we move forward, we will share more details and insights into the world of Iron Convoy.

Stay Tuned Raiders,
Oğuz
Iron Convoy Lead Dev.
