Patch Notes:
✅ Fixed Main Audio Options – Music, SFX, and Ambient settings now correctly save and apply in both Main Menu and Pause Menu.
✅ Bounce Pad Bug Fixed – Resolved issue where double jumping caused sound effects to play twice on landing.
🐢 New Enemy Behavior: Pokipine – Introducing the spiked-shelled “Pokipine”!
Jumping on it now causes damage.
Only way to defeat it is with a direct punch (LMB).
Also improved AI movement to make chases feel tighter and more responsive.
Thanks for the feedback! More updates coming soon. 💥