Hello racers,
a month has passed since the latest major update, but we never stopped working. We continued working really hard to improve Racecraft and we will continue to add all the promised contents and features month after month.
The 0.4.6 update for Racecraft, available since yesterday (Wednesday, August 10th), features lots of visual (crowd on the stands, particles, etc.) and performance improvements. It's one of our biggest updates to date and includes:
- Graphics: Added crowd on stands
- Graphics: Added particles
- Graphics: Added new antialiasing technique
- Graphics: New presets (ultra) for some graphics options
- Graphics: Added color grading post processing effect
- Performances: Reduced performance impact of dynamic reflections
- Graphics: Chance to disable dynamic reflections
- Graphics: Eye adaptation and tone mapping post processing effects revamped
- Graphics: Improved render quality for transparent objects (fences, trees, etc)
- Graphics: Atmospheric scattering
- Performances: UI rendered on a separate thread
- Performances: CPU load heavily reduced
- Performances: Minor GPU optmizations
- Gameplay: Car setup preserved between races
- General: Bugfix and general polishing
Have a look at these screenshots to see how the game has improved:
And this is the tone mapping:
Let us know your thoughts and feedbacks about the update!
