
Disaster Arms 1.1 is live!
The following changes are included:
STG Training Mode
-Replay any previously completed stage, with your choice of difficulty, HP and starting Meter
New Hidden End-Boss in Act 3
(I'm not going to spoil what it is or where to find it. Here's my only hint: Play well on Advance/Impact, and an item in Act 3-3 may appear)
Other changes:
-Double-tap to punch can be toggled on/off in the Options menu
-Tap 'super' to switch weapons can be toggled on/off in the Options menu
-You can now double-tap down to fall through Jump-thru platforms (check the options menu)
-Fall speed after jumping through a Jump-thru was increased. This was done to address a bug where you would re-magnetize to the platform after jumping on certain PC framerates.
As a side-addendum, Disaster Arms reached 500 purchases as of January 2026! Thank you as always for the support, and please look forward to more PD_CGT project news in the coming months :)
-David Peters