Version Updates
Time Mechanics simplified: Time auto-freezes when a task is completed. Other than that, Time is now completely controlled by players
Card Movement: Clue movement is no longer restricted to the board limits. Now it is much easier to work with case files.
Polishing: Typewriter effect eliminated
Polishing: Distant bells toll every hour
Polishing: End-of-Shift ring
Polishing: Typos and syntax errors
Polishing: Explanatory descriptions added in Game Settings
Current State
Core and secondary systems fully functional (including economy)
All major gameplay features implemented
Difficulty modes available: Easy / Normal / Gumshoe
Work in Progress
Rehaul of the detail panels mechanisms following player feedback
User Feedbacks
Art for characters, and cutscene backgrounds
Economy balancing
Sanity Systems
Narrative expansion
Localization
Overall polishing
Roadmap
Targeting Q4 2026 for full release
Demo will continue to receive updates based on player feedback
Support
Report a bug/issue: https://discord.gg/Hu7rXAdrSp
General Inquiries: [email protected]