New patch incoming! This time, less bugfixing and more fixing some gameplay aspects. It has been a blast (pun intended) watching people on YouTube play the game, but it also showed us some common issues. With this update we'd like to fix some of them.
Bugfixes:
- Previously, the "Not bad for a rookie!" wouldn't be triggered even if you finished the first shift. This has been fixed now and if you've already played through the game, you can just select level 1 in the level selection again, no need to restart completely.
Changes:
- We've noticed that a lot of people thought a burnt patty was cooked. To combat this, we not only changed the texture of the burnt patty to be, hopefully, unmistakenly burnt, but we've also enabled the Joe Hannes voiceline event in the tutorial for this.
- Additionally, a lot of players don't realize that you can shoot at the yellow target above the conveyor belt claws in order for ingredients to fall straight down. To combat this, we've changed the texture to make the target more clear.
- Another problem with our tutorial that we've noticed was that a lot of players think you need to assemble a whole burger. Since we wanted to keep it as simple as possible, we only want the player to deliver a patty, so in order to make that more clear, we've adjusted the position of the red arrow to point at the TV now, as well as removing all buns from the tutorial shift.
- The Quit button in the In-Game-Menu has been replaced with a Restart button.
- The Weapon and Chef's Eye Reminder voicelines now get triggered much later; previously it was at 20 seconds (of not switching weapons) and 30 seconds (of not using Chef's Eye), now it's at 40 and 50 seconds respectively. Also for those who didn't know, if these two particular voicelines annoy you, you can turn them off by toggling the Tooltip setting in the In-Game-Menu!
- The Shotgun cooldown has been changed from 1 second to 0.85 seconds.
