Game Optimization
Progress flow optimization: Added safeguards to prevent mission rollback caused by save data errors; optimized task completion order to avoid blocking the main storyline.
Language optimization: Added automatic language detection based on Steam language settings for the first game launch.
Resource balance: Reduced feed consumption for sheep wool production by 50% and for cow milk production by 75%.
Improved guidance: When a mission map is discovered, a yellow “!” marker will now appear directly on the world map.
Familiar updates: Added new options for familiars to dig sand and stone.
Storage improvement: Added item-type filters for chests.
Behavior optimization: Improved servant behavior when eating, taking, or placing items.
Settings enhancement: Added volume and sound effect controls, keybinding information, and improved several UI interactions.
Bug Fixes
Fixed a livestock management bug where animals could not perform tasks. Players need to redraw the ranch area manually in old save files.
Fixed a bug causing abnormal familiar food settings.
Fixed an issue where the tutorial could not progress if all minerals were mined too early.
Fixed a bug where walking in the swamp could cause the character to get stuck.
Fixed an issue where Christmas turkey, beer, wine, and whiskey could not be consumed.
Fixed a duplication bug where some shelf operations caused items to be copied when selling.
