Terradune Version 1.2: The Armor Overhaul Update!
Armor
Added 3 new types of armor, those being:
- Wood
- Copper
- Gold
- Stats on all of the armor types has been modified (see Balance Adjustments)
- Armor can now have affixes on them, for example:
X Armor Increases the dash duration by X seconds.
Shop
- Yosbar no longer sells Iron Armor, he now sells Copper Armor (150 gold per armor type)
Crafting
- You can now craft Wood and Iron Armor in the Craft Tab
Scrolls
- Added scrolls for Wood And Iron Armor Types (so chest, head, etc)
- Scrolls can now drop from monsters in any area
- Scrolls are now more rare to drop from monsters
Stats
- Added an Attack Speed Stat
Balance Adjustments
Armor
Iron:
- Iron Sword now grants +25 Strength and +25 Attack Speed (was +15 of everything)
- Iron Chest now grants +25 Health, and +25 Armor (was +15 of everything)
- Iron Helmet now grants +25 Health and +25 Physical Resistance (was +15 of everything)
- Iron Boots now grants +25 Movement Speed, and +25 Agility (was +15 of everything)
- Iron Gloves now grants +25 Armor and +25 Strength (was +15 of everything)
Archer
- Triple Shot now has a cooldown of 5 seconds (was 3)
Wizard
- Fireball now seeks out enemies by itself
- Fireball now does 6 damage (was 12)
- Baton Strike now has a cooldown of 4 seconds (was 3)
Knight
- Heavy Slash now always deals Critical Damage
- Heavy Slash now takes 0.9 seconds to cast (was 0.5)
- Heavy Slash now stuns the target for 1 second (was 2 seconds)
- Heavy Slash now has a cooldown of 2.5 seconds (was 3)
- Heavy Slash now does 13 damage per hit (was 19) <- This is counted WITHOUT Critical hits.
- Berserk now increases your strength by 15 (was 10)
- Berserk now makes you move 1.5x your speed (was 1.2x)
- The Speed duration now lasts for 2 seconds (was 3)
- Berserk now has a cooldown of 15 seconds (was 10)
- Berserk now costs 25 mana to cast (was 20)
