New Class: Summoner
- A brand new Summoner class has been added!
New Abilities (Summoner)
The Summoner starts strong with 7 unique abilities (with more on the way!):
- Summon Skeletons
- Summon Slimes
- Fireball
- Regenerate Allies (name subject to change)
- Regroup – Teleports all summoned minions to your location.
- Punch
- Necromancy
More Summoner abilities will be added in future updates!
UI Improvements
- Improved several ability icons.
- Slightly adjusted the position of the Health and Mana bars.
- Fixed minor visual issues in the ability UI.
- Added a minimap in the top-right corner of the screen.
Quality of Life
- Added an NPC in Eldham Village who lets you reset all character points in the "Character" tab—for a cost.
Balance Changes
General
- Blessing now heals allies as well as the player (previously only healed the player).
Knight
-
Heavy Slash
- Stun duration reduced to 1 second (was 2).
- Cooldown reduced to 2 seconds (was 3).
-
Berserk
- Cooldown reduced to 10 seconds (was 30).
- Strength buff duration reduced to 3 seconds (was 5).
- Acceleration duration reduced to 5 seconds (was 10).
- Mana cost increased to 20 (was 10).
Wizard
Baton Strike
- Damage increased to 10 (was 6).
- Stun duration increased to 2 seconds (was 1.5).
- Cooldown increased to 3 seconds (was 2).
Archer
Slow Shot
- Slow duration reduced to 3 seconds (was 5).
- Damage increased to 10 (was 6).
- Movement speed reduction adjusted to 0.3x (was 0.5x).
Sticky Shot
- Damage increased to 10 (was 6).
Enemies
- All enemies have received a minor buff to make gameplay slightly more challenging—without being overwhelming!
Bug Fixes
- Fixed an issue where the walking animation would break after respawning.
- Fixed monster spawners not working correctly—monsters will now respawn as intended.
- Fixed a bug preventing players from deleting save files.
