Patch Notes – 1.45: Quality-of-Life Improvements & Bug Fixes
Added
Added tracking up to three quests at once

Added tracking buildings, resources, and creatures, up to three at once
Added cancelling your current prospect from the UI
Changed
Prospecting information now appears beneath the minimap with updated styling
Updated the appearance of the chat
Renamed Quest Tracking Opacity to HUD Background Opacity. This setting now controls the background opacity of chat, tracking, and XP notification UI
Context-menu tooltips will now be displayed by hovering anywhere over an option
Updated 12 older hairstyles to match the texturing style of newer hairstyles
Reorganized Vault closet categories into a more intuitive order
Wisteria trees now correctly drop Tier 10 Forestry placeables
Increased the health of Tier 1 Deep Roots from 100 to 200
Increased the range for receiving items in Deployables from 10 to 18
Tier 1 and 2 Birch and Spruce trees no longer spawn saplings
Fixed
Fixed nearby water disappearing after entering and leaving a player-owned house while mounted
Fixed high-quality pies incorrectly expiring after 30 minutes they now expire after 60 minutes
Fixed a rare case where the UI for choosing a control scheme during the tutorial wouldn’t show
Fixed players being able to move during the name choosing and control-scheme tutorial steps after relogging
Fixed swapping an equipped trinket with a trinket from the inventory creating a duplicate equipment slot trinket
Fixed overlapping in item descriptions
Fixed distant deployables sometimes failing to recover from the ability bar after using a waystone or map teleport
Fixed the local player’s head disappearing when the camera was fully zoomed in while mounted
Fixed an issue where mobs that can’t move would still send move requests
Fixed an issue where the Practice Dummy would not clear aggro
Fixed over a dozen of the most common errors and exceptions that could cause issues when playing
