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TyranoBuilder Updated to v1.6!

We're excited to announce that TyranoBuilder is now updated to version 1.6, which adds a 3D camera, video backdrop functionality, and a whole host of other new features and improvements. All of these new functions can be used by placing the new components in the Scene Editor, or by using TyranoScript tags. Check out the list below for full details.

TyranoBuilder should update automatically in your Steam client, and will give you the option to back up any projects built in previous versions before attempting to open them for editing in the new version. v1.5 and all other previous versions are available in your Steam Library by right clicking in TyranoBuilder Visual Novel Studio, then going to Properties > Betas.

We hope you enjoy this latest version!! Please post any feedback to the announcement comments or to the thread in the Steam Discussions group!

★ 3D Camera

3D camera functionality is now available!
Allows immediate previewing and can be used on individual layers.

Some 3D Camera examples:

Camera panning and zoom: https://youtu.be/rCGgaPf3X5Q
Comic reading: https://youtu.be/0j6OmaNU1xk
With Live2D: https://youtu.be/0q0t14v5jXQ

★ Video Backdrops

Use videos as backgrounds!
Loop and smoothing functions available.
You could even create a visual novel composed of videos only!

Video backdrops example:
https://www.youtube.com/watch?v=0XcWx5yINro

★ Improved Exporting

Export from Windows to Mac, or vice versa!
Exporting for large scale project has been optimized.

★ Tool Area Customization

Customize the components available in the Tools Area.
Disable unused components for improve your efficiency!

★ Character Highlighting

Highlight the character that is speaking and / or de-emphasize other characters.
Character names are used to automatically switch, making it easy to apply to existing projects!

Character highlighting demo:
https://youtu.be/9s0kvT10TeM

★ Character Shake Component

Select and shake an individual character onscreen.
Shake attributes can be customized.

★ Call and Return Components

Used to move to specific scenes or labels.
The Return component returns the active component.
The difference between this and the Jump component is that the Return component jumps back to the Call component.
Frequently used functions can be placed in a separate scene and called at any time.

★ Individual Channels for Sound Effects

Play multiple sound effects at the same time!
Stop an individual sound effect at any time.

★ ‘Await SE / BGM End’ Components

Use these to have a scene end when music playback completes,
Handy for synchronizing music, etc. with scenes!

★ Character Positioning Options

Enable or disable character repositioning when another character exits the screen.

★ Adjust the Speed of Automatic Character Positioning

Speed adjustment when automatic character positioning is enabled.

★ Live2D Compatibility Updated to v2.1

TyranoBuilder is fully compatible with Live2D v2.1 models.
Rollback to v2.0 library is available.

★ TyranoScript updated to v4.2

Faster and more stable!
New scripting tags! See below for the new tags.
Full tag reference is available at: http://tyranobuilder.com/tyranoscript-tags-reference/

3D Camera
[camera] Move the camera
[reset_camera] Reset the camera
[wait_camera] Wait for the camera movement to complete

Animation
[stopanim] Force animation stop

Audio
[bgmopt] Set background music options
[seopt] Set sound effect options
[wbgm] Wait for BGM to finish playing
[wse] Wait for sound effect to finish playing

Characters
[chara_face] Set character facial expressions
[chara_hide_all] Remove all characters from the screen
[chara_ptext] Display speaking character’s name and change expression

Layers
[bg] Change the background images
[image] Display an image
[mtext] Animate text

Links
[glink] Graphical link

Other
[bgmovie] Play a background movie
[stop_bgmovie]  Stop the movie backdrop
[wait_bgmovie] Wait for the movie backdrop to complete

System
[autoconfig] Set auto mode options
[autoload] Autoload
[autosave] Autosave
[autostart] Start auto mode
[autostop] End auto mode
[awakegame] Restore game from paused state
[clearstack] Clear the stack
[sleepgame] Pause the game
[breakgame] Delete paused game data
[config_record_label] Set text history options
[cursor] Set a mouse cursor image
[dialog] Display a dialogue box
[resetdelay] Restore default text display speed
[screen_full] Go full screen

★ Other New Functionality and UI Improvements

Numerous other improvements to make creating visual novels even faster and easier!

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We'll back again soon with MOAR new features and improvements to the EASIEST, FASTEST visual novel engine out there!