What an amazing launch! Thank you so much to everyone who played the game so far. We’ve been watching playthroughs and streams and listening to your thoughts, and we’re happy to announce we have an update that should help add a bit of polish. Keep sending us your thoughts and comments, as they do help us to know what players are seeing, and continue to improve the game.
Now, let’s begin our first-ever Patch Notes!
Gameplay and Art:
Adjusted Maya’s hair in the letter cinematic when viewed with Arabic text enabled.
Our Owl was sometimes freezing up, or refusing to look at you. Now she’s animating properly and making eye contact.
A Brave Hand
Adjusted a wind tunnel where Maya could sometimes get briefly stuck.
Patched up a rock formation.
A Wind Turns
Objects could occasionally respawn one floor below one of the object recallers - that is now fixed!
UI / Camera:
Fixed a bug where dialogue cutscenes reset changes to camera sensitivity - thanks for bearing with us Day9!
Fixed a possible soft lock caused by being able to interact while a hint camera played.
Cleaned up some small formatting errors with Arabic text.
Code:
Added a check to prevent crashing when trying to read a corrupted Windows file.
Audio:
(English) Adjusted a few voiceover lines that repeated, or didn’t perfectly match what was in the textbox.
Please let us know what you think about these changes, and if they make a difference in your gameplay experience. We’re so pleased to have opened the doors to The House of Hikmah and hope you continue to enjoy it!
