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Thank You from the Dev

Hey Everyone!

I just wanted to take a quick moment here to express my gratitude for checking out In Exilium. I had the opportunity and pleasure of communicating with quite a few people this weekend who had picked up the game over my birthday, and it was really great.

I realize the game isn't everyone's cup of tea for sure. Attempting to make a Diablo type game, but strip away the elements that are common (and some might say essential) in those types of games - like quests, an actual plot line, impressive graphics or tons and tons of loot, is perhaps disappointing to some.

Those of you who got the game and were looking for an experience more like that, and ended up not really enjoying the game, I just want to say I still appreciate you taking the time to check it out, and I hope you could at least find a little enjoyment playing it.

Those of you who were able to appreciate the minimalist approach and focus on the simple, non-hand holding and exploration focused design - as well as those who were able to pick up on the subtle thematic purpose of the game, I want to say, as a lone developer, that is something that truly makes me happy :)

If you enjoyed the game, or even if you didn't, I would really appreciate it if you could take a minute and rate the game (positive or negative!)

The game is in no way a "success" in the traditional understanding, but to me it exceeded all my expectations. For that, I want to once again thank everyone who was willing to invest some of their time in this game.

Cheers,

Gabe