
With this patch, we’re bringing a wide range of improvements, fixes, and quality-of-life changes to the game!
Highlights include more varied missions through randomized fire locations, improvements to vehicle washing and saved progress, updated training courses, and numerous optimizations for NPCs, pathfinding, and the game world. We’ve also made several UI and visual improvements, including new anti-aliasing options, a clearer dialogue display, and a navigation display in the HLF.
Changelog Patch 0.1.6134
Fire Station:
The signage on the door of the RPE Course area no longer disappears
Fixed clipping issues at the windows leading to the rooftop terrace
Open doors are now visibly held open by a doorstop
Fixed clipping on the practice ground
Fixed a pathfinding bug that caused NPCs to keep walking up and down the stairs
Talking to NPCs on deck chairs is now possible
Subscribed to new TV channels
Fixed a bug that caused characters to float above a bench instead of sitting on it properly
UI:
The registration period for courses is now displayed in the shift schedule
Adjusted the dialog display to make the text easier to read
Animation adjusted for interaction and dialog selections
Dialogs are displayed correctly even when you're sitting in a vehicle
Navigation display in the drivable HLF
Practice Halligan Tool I:
Doors can now only be broken open once Dennis gives the go-ahead
RPE Course:
Missing task descriptions have been added
The door no longer closes automatically after the course ends
Vehicles /Car Wash:
Restrictions on the vehicle have been removed;
Wash progress is saved
Dirt slowly returns
The car can now be cleaned using hollow jet nozzle / rapid attack hose
Missions:
Fixed a sorting error for oil spills
Fixed a bug where squad members would freeze while cleaning up
Greater variety in mission locations through randomization of the fire source
The “Propane Gas” mission can be repeated
The AI blocks off the road behind the vehicle at the scene
Skills:
Skills now have a cooldown of 2 shifts before their value decreases
Game World:
Fixed overlapping lane markings
Other:
Fixed a bug on the second day of the tutorial that prevented a save point from being created after each mission
The camera no longer collides with streetlights and trees
Graphics settings now include anti-aliasing options (method and quality)
Fixed a bug that sometimes prevented settings changes from being applied correctly
The player character now automatically turns toward NPCs when talking to them
Adjusted some alpha-masked textures to achieve a smoother appearance
The mission history (shift change) was not saved correctly
Added sound when using respirator
Thank you for all your feedback and reports!
