Dear Sect Leaders,
This update focuses mainly on issues with building relocation and energy connections. It also adjusts the Grassland display settings and fixes issues related to Sect War rewards, Breakthrough talents, NPC factions, and the World Map UI.
Full Patch Notes
【Bug Fixes】
Fixed an issue where right-clicking to cancel a building relocation did not reset its state, leaving the building unusable and making direct assignment ineffective.
Fixed an issue where saving while relocating an energy building caused it to be unable to connect to other buildings after the relocation was completed and the save was loaded.
Fixed an issue where a relocated energy building would automatically reconnect to its original buildings after the relocation was completed. It now reconnects according to the connection preview shown when placing it.
Fixed an issue where moving the preview of a Flux-type energy building during relocation would not reconnect it to buildings it was previously connected to.
Fixed an issue where the material information tooltip shown while constructing a building appeared above the build menu.
Fixed an issue where players sometimes failed to receive rewards from opening chests during Sect War.
Fixed an issue where the Breakthrough talent Veteran provided no bonus.
Fixed an issue where destroyed sects continued to occupy the player's Ally slots.
Fixed an issue where destroyed buildings could not be reconstructed in the World Map town building management UI.
Fixed an issue where the UI failed to remove the corresponding character information after recalling a character from an Adventure.
【Adjustments and Improvements】
Adjusted the default Grassland display settings. Lower this setting if you experience lag.
Adjusted the initial disciple count and territory garrison count for NPC factions. This may affect Sect Leader selection.
Increased the attack-check cooldown for NPC factions.
