Dear Sect Leaders, hello!
This update fixes issues with NPC factions, animal behavior, loading saves, and construction, while improving Ranged Training, territory public order, and supply storage logic, along with random disciple progression.
Full Patch Notes
【New Content】
Added a message indicating that gatherable resources occupied by buildings cannot be interacted with
Added a Home notification for rewards earned from Sect War
【Bug Fixes】
Fixed NPC faction levels not increasing
Fixed a crash caused by lingering animal behavior when changing maps
Fixed a crash caused by generating logs while loading a save
Fixed cases where right-click construction could not be completed
Fixed an issue that prevented assigning users to some production buildings. Existing buildings remain unassignable and display as disabled, but their functionality is unaffected
【Improvements】
Adjusted the interaction and entrance points of Ranged Training facilities to prevent them from being blocked and becoming unusable
Optimized territory public order change calculations
【Additional Notes】
When storing supplies, eligible warehouses with lower storage-priority values are now selected first
Added randomized Skill Point generation for random disciples
