Hello, dear Sect Masters!
This update adds World Map destruction and plunder countdowns and war declaration prompts, fixes issues with saves, sieges, building placement, letters, and item merging, and improves disciple behavior, room heat, and recuperation healing.
Update Details
[New Content]
Added countdowns for destruction and plunder on the World Map.
Added a war declaration prompt for attacks.
[Bug Fixes]
Fixed an issue where, after loading a save, two disciples could simultaneously treat the same disciple.
Fixed an issue where town UI data such as Treasury and Prosperity did not update promptly on the World Map.
Fixed an issue where the prisoner recruitment screen could freeze when the sect was at full capacity.
Fixed an issue where siege progress did not decay after the player arrived and began the siege when both the player and an NPC were attacking the same city.
Fixed an issue where pressing ESC prevented players from selecting expedition members when launching an expedition.
Fixed an issue where the mouse state was incorrect while placing buildings.
Fixed an issue where, after loading a save and canceling a building's movement, the building could not be moved again.
Fixed an issue where cutting down an immature tea tree still yielded tea leaves.
Fixed an issue where merging items through instances failed to deduct the instance quantity, causing items to increase.
Fixed an issue where the maximum martial arts level was checked incorrectly.
Fixed an issue where disciples repeatedly switched between entertainment and other activities during recreation periods.
Fixed an issue where letter conversations could not be completed.
Fixed an issue where the marquee stopped working while the letter interface was paused, causing text to overflow.
[Improvements]
Adjusted the position of Wudang's final flag to prevent disciples from spawning inside the wall and getting stuck.
Adjusted the excessively high Qi Shield bonus granted to monsters in Hard Mode.
Changed the personnel count loaded during saving to use the global count.
Strengthened health regeneration during recuperation.
Adjusted building heat-source bonuses and the heat-source coefficients for rooms of different sizes.
Updated building menu tooltips. They now display the building footprint instead of the construction level.
