Rotschwert V1.1 is now on Steam and it's been almost a day, I hope you've been enjoying your first few visits.
Here is the highlight for some of the noteworthy changes:
New:
- Segment Select "AlterEgo" is now available
- Given a purpose to an obscure, abandoned space
Stage changes:
- Segment 1 - orbital +drones section redesigned - bigger drones die instantly when the smaller ones are destroyed, releasing a "bonus" wave afterwards
- Segment 1 - extended the mini-tutorial at the start of Relaxed Reverie to give new players more time to adjust
- Segment 2 - redesigned most of the later patterns
- Segment 3 - adjusted reflector enemy spawns to prevent unfair damage
- Segment 4 - sword-wielding enemies' shields are now breakable, making their sections easier to chain
- Segment ??? - adjusted patterns and bullet visuals to add more variety and make them more readable
- ????????????? - completely redesigned
General:
- Adjustments to enemy sprites, as well as acceleration, backgrounds, and particle effect visuals
- DirectX related updates - this should fix various graphical glitches with AMD GPUs
- Performance improvements - framerates should be higher, especially on weaker machines
- Text, grammar, font and story corrections
- A bunch of small, meaninglessly meaningful things with meaningfully meaningless conditions
Take care, and good luck!