We'll be releasing Valiant Early Access 1.5 in a few days, as soon as we tidy up a few loose ends. These patch notes shouldn't change much, all the below is in and working, we just want to fix a few more bugs before we push it live.
Upcoming patch:
- Overhauled all of the spawn menu and end game UI. It now shows the best players of the match, unique achievements that people gained, as well as your xp and any new levels.
- Map rotation: At the end of a match, it will load everyone into a new map. This means you won't have to change servers to play on a different map.
- Large performance improvements: users with low-end PC's will have a much better framerate and users with recommended spec machines will see far less dropped frames
- Shadows: stationary objects now have shadows (high quality baked shadows) and dynamic objects now have blob shadows.
- Major improvements to the netcode extrapolation. When dying to melee hits, it will no longer seem like the attacker was out of reach from hitting you.
- Hint popups: relevant hints will appear in the respawn menu (such as warning people that their headsets have mics and the default VoIP setting is "voice activated", or showing the user where to change comfort options, etc)
