Hello everyone,
We've just put patch 0.1.5 live! As we prepare for the major June update that will introduce the first 2 additional difficulty modes to the game, we've added two of the most requested features.
Discord Link:
Working with our friends over at 983 Interactive who will be helping us out with community & marketing in the future, we've opened up a Discord they'll be running for you all to talk to us about the game's development, report bugs & give feedback!
Steam Achievements
We've turned on the first batch of over 30 achievements for the game! When you log in you might already have a bunch, but all of the new challenge achievements will be there to unlock! Who knows what they might grant in the future...
Post Game Summary Screen
The first version of the Post Game Summary has been added! After a run now, you'll see a screen that displays a whole host of stats for you regarding how your run went. This is only the first iteration of the screen, so we'll be listening for feedback and requests as to what you'd like to see on it. A Detailed Relic Summary is in the works already, it's a lot of data to build!
Dice Display
Dice now display on (well, above) the relic bar! this means you can read your dice while selecting new ones, or just hover them at any point for a refresher on what you have.
Steam Deck & Controllers
A few minor tweaks have been made, the biggest of which should allow Steam Decks to maintain a consistent 60fps at stable performance should they choose to. We still recommend using the Deck's built in FPS limiter at 30-40, purely for battery reasons, but it can now handle 60 if you desire!
There's the usual slew of bug fixes as well, the most prevalent of which is the main menu now handles swapping between controller & mouse and keyboard correctly.
Thanks for all your help with bug reports and feedback so far, and good luck achievement hunting!
Sea Glass
