The Community Playtest build for Update #3 is live. If you want to get in early and help shape the final version before it goes live for everyone, here's how to access it. For a full breakdown of what's in this update, check out the Dev Update #4 post here: https://store.steampowered.com/news/app/3435110/view/715661584899246541
This build also includes the following additional bug fixes and improvements.
Save Game Rollback
This one has been a long time coming. When the game crashes and corrupts the save on reload, it will now automatically roll back to a previous save instead of forcing a restart from scratch. We know this has been a frustrating experience for a lot of you, and we're really glad to finally have a fix in place. Let us know how it holds up during the playtest.
Additional Bug Fixes
Fixed bulk crafting consuming less material than expected
Fixed card detail popup sometimes appearing out of place during late game
Fixed broken ribs weight penalty persisting even after fully healed
Fixed game crashes caused by harvesting depleted items, completing combat, and crafting a campfire with depleted items
Fixed incorrect localization for crafted items on the game over screen
Fixed settings changes not syncing to cloud save
How to access the Community Playtest build
Open Steam and go to Don't Freeze in your Library
Right-click the game and select Properties, then go to the Betas tab
In the Private Beta text box, enter: Frostbreaker
Click Check Code
The branch dropdown in the top right will switch to community-playtest
Click Update where the Play button normally is
Once updated, launch the game as usual. You should see Selected version: community-playtest next to the Play button
Feedback
Let us know how it feels over on Discord: https://discord.gg/dPT8d6KVSC
We'll also keep an eye on the Steam forums, though Discord is easier for us to track. Thanks for being part of this.
— Jerry & Yune
