Hello!
The goal for this update (v1005) was to improve the experience at the very start of the game, so that most players wouldn't feel like getting "stuck" on the first biome.
change the window title to Finger Party
lower the first biome's damage target
make the cake party event slightly more random
lower passive income upgrade price
limit "+1 damage" upgrade to three upgrades and lower the price slightly
tweak early achievements to be easier to get
lower "+5 extra damage" upgrade prices
add description/tip for "maximum level skip" upgrade
increase "restart button" upgrade price
increase "move mouse automatically" price
- jounitus