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Demo Updated (v1004)

Hello!

New demo update (v1004). Most of these are thanks to the feedback on the demo. Thanks for sending all the feedback so far!

Fixes:

  • Show "tips" screen on the upgrades menu and show tips on the "run finished" screen

  • For "overcrowding" show the excess amount of blobs

  • Show "overcrowding passed" visual indication when the player beats the overcrowding

  • Hide overcrowded texts from the screen when the run is finished and also on boss levels

  • Small dialogue tweaks

  • Add an "automatic" checkbox to the level view to enable the automatic mouse movement

  • Add "grab mouse" option to the settings dialog to confine the mouse to the window

  • Don't show the back button on the run finished screen, since it doesn't do anything there

  • Show the level damage progress bar below the biome progress bar to better show individual level progress and to better indicate that damage makes the levels progress

  • Fix transition screen bug when buttons are double-clicked

  • Lower the "kill 30000 enemies" target to "kill 10000 enemies" to make it easier to gain currency at the start

  • Remove "collectible outfits" as an upgrade and make it on by default since the start of the game to get the passive income upgrade faster

- jounitus