- Major tactical AI speed improvements.
- Weapons fire about 30% faster now.
- Rebalanced strategic AI: should now be smarter and better able to manage its fleet.
- Now showing all available resolutions in resolution chooser. Can also use launch_settings file for custom resolutions.
- AI no longer surrenders in standalone combat and can't exit intercepts by fleeing.
- Info panel now only counts crew members that are still capable of work.
- Hide UI now hides resource bars.
- Landship editor shortcut no longer set to be the same as "Logout".
- Fixed display error in fleet list.
- Can no longer move ships out of the reserve when spying on a city.
- Filtering out disabled entries in the ships/buildings/landships list now works correctly.
- File screen info widget no longer shows previously selected ship when it's not selected.
BTW, you can make me happy by posting a Steam review of the game.
