- Fixed more crash bugs.
- Relaxed overzealous use of rule of tincture in coats of arms.
- Monster nests are worse for your income but easier to defeat.
- Troops no longer stick to buildings they should just walk past.
- Troops no longer needlessly climb up trees.
- Short-range ships now position themselves better.
- Immobilized ships on the losing side of a battle are now lost.
- Wolfpack bonus now applied properly after saving and loading a game.
- Reduced save game size by 50%.
- Shot exhausts and emitters available to crew.
- Shots from modded crew are shown.
- Air hussars now do more damage, have a proper damaged appearance.
- Dragon and dragonrider flame no longer silent.
- Dragons and spiders are less susceptible to ramming.
- Alliances happen less often.
- Ships will target harmless enemies if there is nothing else to shoot.
- Some GUI cleanup.
We're getting there!
Oh, here's some examples of the kind of arms that are now available. Basically, it turns out I was interpreting the rule of tincture too strictly.
Beta 6 fixes some more bugs and slightly decreases the accuracy of the ventral turret and deck gun.
Beta 7 fixes an issue with reinforced wooden armour not being available, fixes a rare crash bug, and hopefully gets rid of performance issues related to caching ship designs.
