Up & Over 0.11.2 — Ascent World & Environment Update
An ordinary delivery becomes a journey through a shifted world. Carry your parcel and find the way up.
In this version
• A real-world delivery opening, a continuous vertical world and three optional side worlds.
• Jumps, moving platforms, route choices and exploration. Side-world exits return to the entrance you used.
• A full fall ends an attempt. Discoveries and attempt-specific progress are saved separately.
• Varied stone, timber and steel stairs, matching rails, courtyard paving, building foundations and revised materials.
• An in-game phone camera and display, graphics, audio and control settings.
• Older campaign standing saves are adjusted to the revised stair widths; airborne fall states are preserved.
Work continuing
Some environments and props remain repetitive. Hand-to-parcel contact, cinematic presentation and language support need further polish.
A first-play duration of three hours or more is a design goal, not a verified playtime claim.
Original retail-game saves are separate from the new campaign's saves.
Store videos and screenshots will be refreshed in a later update.
