Hey everyone.
We've been hard at work on not only the upcoming Season 10, which we hope to unveil later this month, but also the next patch update for Cross Product Multiplayer. While we don't have a final release date to share just yet, we're excited to give you a preview of what's on the way in Season 9, Patch IV (v2.9.4).
This update has been developed directly from your reviews and requests - so thank you to all the players out there who've taken the time to share feedback with us. It helps shape the future of the game.
🧪 Public Playtest
Starting [approximately] Thursday, 4th September, this patch will be available early on a Steam Beta branch called "mp_ppt".
Anyone will be able to opt-in to the branch to help us test the update before it goes live for all players. If you join, please share your feedback and report any issues as it'll help us polish the patch for release!
🔧 What to expect from Season 9, Patch IV
🔧 General Updates
Fixed an issue where the Linux version would launch in an incredibly low resolution.
Added a tip to open the command menu to the introduction HUD watermark.
Fixed a crash on certain maps when max-players was set to 2.
The default FPS is now 100 to improve network performance and prevent disconnects caused by "reliable channel overflowed."
Fixed an issue preventing OpenGL VSync from being enabled.
The "hud_fastswitch" command now works properly. Press a number key and your weapon switches instantly.
🎮 Gameplay
Headshots now deal 3x damage in HLDM, matching classic Half-Life.
Added a new "trigger_hurt" damager type: DMG_SKIPARMOR.
This has therefore been applied to Crossfire's airstrike, so your shield can no longer save you.
For better balance and fairness, wallgaussing is now restricted to the HLDM gamemode.
Fixed an issue where gamemode-specific blast radius values weren't being applied.
Server operators can use "sv_aura_blastradius" to adjust as intended.
🧩 Steam Integration
Added three new Steam Achievements (with more to come during the PPT):
First Blood
Over and Over
Phoenix Party
Added a new Steam Stat for kills.
🌐 User Interface
The addon toggle now reads: "Enable custom addon + Steam Workshop Content."
Added a Detail Textures checkbox under Options -> Content.
Fixed disappearing text in the Server Browser & Workshop Manager when hovering over checkboxes.
That's all for now! Jump into the "mp_ppt" branch from 4th September if you'd like to test early, and keep an eye on our channels for the full release announcement once Patch IV is ready.
Thanks again for all your feedback. ZAMNHLMP wouldn't be where it is without the community.
See you in the servers!
Sabian Roberts
Lead Developer @ The Phoenix Project Software
2025-09-01
