Thanks to your playtest survey responses, I've identified quite a few pain points. Some of them are addressed in this update with more to come!
Current playtest will end on Monday!
Changes:
- Increased size of shortcut teleporters
- Added more side boost keyboard bindings
- Revamped slow path asset design and player feedback
- Dart damage HUD indicator gives more feedback when health is low
- Fixed music not being randomized during long races. New music coming soon!
- Pickup types are fixed in Time Trial game mode
- Various garage menu improvements
- Various other small tweaks and fixes
Work on next environment and tracks is processing nicely!
