I have bad news. Clogwork is delayed.
Today is the release date, but the game has not finished Valve's release review yet. This is my mistake, not Valve's.
Valve checks every game before it goes on sale, and right now they have far more submissions than usual (more info here). They said so openly, and they are working to speed things up.
I did not plan for that. Until now, everything I sent to Valve was approved within a week: the Steam page, the demo build, even the financial details. That made me wrongly assume one month would be plenty for the full release build. I could have started sooner, but I kept wanting to improve the game a little more before sending it in.
The timeline
- October 12: Original submission.
- October 26: Valve sent their response. I had failed some of the requirements.
- October 26, right after: I fixed the three issues and replied to Valve the same day.
- November 10: Release day, without a release.
My fixed build is still inside the review time Valve says to expect at the moment. If I had passed the first time, or started two weeks earlier, the game would be out today.
What happens now?
If Valve approves the game, at any time, I will publish it immediately and post a new announcement.
If they find something else to fix, I will announce that too, fix it, and let you know the new plan.
In the meantime the demo is still available, and I keep working on the game every day. Your feedback from the demo is always valuable.

