Clogwork just had a big update.
Your voices have been heard, and the main thing players complained about was that the tutorial was terrible. People felt overwhelmed by all the choices at the start of the game and the tutorial didn't really do a good job at explaining it.
So Clogwork now has a campaign mode. Some of the levels are just a way to show new machines for the player, or new uses for them. And then some others will be challenges. Most of the challenges will, however, be reserved for the full game.
Other important changes in this last update include:
Reworked save browser.
Better save recovery.
Resource finding.
New buildings for full game: Signal Relay and Overpass.
Counter (the building) fixes.
Routers accept signals now. (1,2,3 as left, forward, right relative to their entrance).
Turntables also accept signals now. indicating the number of 90 degree turns.
A dedicated guide button at the start, use it if you're a bit lost.
Controller and Steam Deck input improvements. (Not tested as much as I'd like), please give feedback.
Display fixes. Including a possible crash when changing window sizes.
Some factory visual bugs.
And a last minute update: It is now possible to delete pieces using the X key. Please give feedback on this on discord or steam forums.
Campaign mode

Resource finding

Signal Relay
Overpass
These translations are machine-generated. Sorry for any awkward wording. I’m making this game on my own, and I hope the meaning still comes through.

