✨ Features
- Added realistic train collisions (cars no longer auto-connect on impact)
- Trains can now derail and fly off tracks when taking curves too fast
- Added side collision mechanics for trains
- High-speed collisions can now destroy track endstops
- Added bumper impact collision SFX
- Each train now has a minimum curve radius requirement to prevent derailment
- World settings now include fully customizable collision and derailment options
- Added derailment reason displays for derailed trains
- The measure tool and curve placement UI now show maximum safe speeds to prevent derailment
- Speed limit signs now allow selecting a specific curve in the placement menu to display its safe speed
- Added ability to place track milestones using the "K" key while selecting a track with the measure tool
- World settings can now be configured directly during world creation
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🔧 Tweaks
- Optimized game performance
- Added grass shadow toggles in the graphics settings tab
- Placed buildings can now be demolished for a full refund within 1 minute of construction
- Updated diesel smoke VFX
- Distant waypoints now display as simple dots and expand/highlight when hovered over with the cursor
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🐛 Bug fixes
- Extended visibility distance for imperfect track connection signs
- Rerailing a train car now preserves its loaded cargo
- Fixed raycast jittering when placing buildings in flycam mode
- Addressed instances where terrain failed to refresh or carve properly
- Fixed world parsing bug that prevented older game versions from launching
