Hello again, back with just a few more bug fixes bringing The Corruption to v1.0.3.
Changes:
General:
- Fixed the removable box explosion left behind after killing fast (slab) zealots so that it is consistent with other zealot "corpses" (meaning you can now walk through as it shrinks without dying).
- Improved density of purple "physics eater" autocells.
- Fix for a rare black-screen startup freeze on some machines, apparently caused by loading user settings in the game instance init right at startup.
Map Specific:
- Improved the consistency of cascades for killing the farthest pillar functionary in i893-mainframe-r02.
- Removed an unneeded interaction tooltip from a button in i892-lighthouse-r03.
- Fixed a missing stair mesh in central save area of i891-thegate-r02.
- Fixed an unintended hole in some stairs in i892-court-r04.
As usual, if you have any more bugs please send them my way using the form in game or to [email protected] (especially if you're still sometimes getting that startup freeze please send me your system's specs and driver version if you can. The fix is just a delay on loading some settings, which worked on the one machine I have that had the issue, and no-one else I asked had the issue to begin with, but if someone's still sometimes getting the freeze I'd like to know since its so inconsistent even on the same machine.)
