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Warlock. From the first sketch to the final 3D model!

Hello, everyone!

In this video, we want to show how Warlock - a master of totems and manipulation - came to life step by step: from the early concept, searching for shapes and details, to a fully-fledged 3D character.

Watch on YouTube

A lot changed along the way: proportions, mood, elements, and everything else to make the character feel organic in the game.

We would love to hear your thoughts and impressions! :)