Gameplay changes:
-Increased ‘Recover’ stamina repletion to a minimum of ‘20’ to help make combat classes more viable early on
-Disarm Trap reduced to 0 MP required
-Added new NPCs to fight
QoL changes:
-‘Recover’ doesn’t make sound effect anymore (as NPCs in your party will use this constantly when not in combat and not 100%)
Bugs:
-Fixed a bug that would crash the game when entering some shops.
