EA 1.14:
Added Fast Travel! Click on a Friendly location on the map to travel there for a cost.
Added Cooking at campfires & barrel fires. They are a cheap way to craft medkits! (opposed to crafting directly from backpack)
Refactored the AI spread calculation. It is less random and more consistent now, and differences between difficulties should be more noticeable. (Normal is easier than before. Hard is similar if not harder than before, but still fairer as accuracy is more consistent).
Detection UI improvements, with icons representing the state.
Fixed Map Travel sometimes spawning you in the HQ rather than at the target map's travel zone spawn (Faction Conquest)
Friendly patrols & encounters now slightly more common near hostile Outposts (Faction Conquest)
Thick bush model tweaked to more closely match its collider & improve visibility
Added missing billboard LOD to the Umbrella tree model
Other minor tweaks


