During this maintenance period, the following updates are scheduled to be performed:
1. Ship Balance has been adjusted:
A.Naval Gun Power changes:
- 3~7 inch naval gun power will be increased by 15%
- 8~10 inch naval gun power will be increased by 10%
- 11 ~ 18 inch naval gun power will be decreased by 15%
- Certain ships may NOT follow the above rules.
B.Naval Gun Reload time changes:
- 8~10 inch naval gun reloaded time will be increased by 15% (slower)
- Certain ships may NOT follow the above rules.
C.Naval Gun Accuracy changes:
- 3~7 inch naval gun accuracy will be decreased by 15%
- 8~10 inch naval gun accuracy will be decreased by 10%
- 11~18 inch naval gun accuracy will be increased by 15%
D.DD, CL Torpedo changes:
- Torpedo damage will be decreased by 30%
- Torpedo reload time will be decreased by 30% (faster)
- Torpedo speed will be increased by 10%
- Certain ships may NOT follow the above rules.
E.Submarine Torpedo changes:
- Torpedo damage will be decreased by 15%
- Torpedo reload time will be increased by 15%
- Torpedo speed will be increased by 10%
- The following KM torpedo will be changed:
* Type VIIF damage will be increased by 10%
* Type IXA damage will be increased by 10%
* Type IXD2 torpedo damage will be increased by 15%
F.Ship DP value changes:
- DP of DD will be increased
- DP of CL will be increased
- DP of CA will be increased
- DP of SS will be increased
G.Ship sight changes:
- Sight of CL will be increased
- Sight of CA will be decreased
- Sight of BB will be increased
- Sight of SS will be increased
H.Ship Defense Grade changes:
- Defense grade of CA will be increased
- Defense grade of BB will be decreased
- Defense grade of CV will be increased.
I.Critical Factor changes:
- Critical Factor of DD will be increased
- Critical Factor of CA will be decreased
J.Ship Basic Speed changes:
- Basic speed of CA will be decreased
- Basic speed of BB will be decreased
- Basic speed of CV will be increased
- Basic speed of SS will be increased
K.Ship Overheat Duration changes:
- Overheat Duration of DD will be decreased
- Overheat Duration of CL will be increased
- Overheat Duration of CV will be increased
L.Ship Overheat Waiting Time changes:
- Overheat waiting time of DD will be decreased
- Overheat waiting time of CL will be increased
- Overheat waiting time of CV will be increased
M.Ship Turning Speed changes:
- Turning speed of CA will be increased
- Turning speed of BB will be increased
N.Hull's limit reliability changes (the point that ship starts to lose the speed by damaging):
- Hull's limit reliability of DD will be increased
- Hull's limit reliability of CL will be increased
- Hull's limit reliability of CA will be increased
O.Ship Sonar changes:
- Sonar ability of DD will be increased
- Sonar ability of CL will be increased
- Sonar ability of SS will be increased
P.Shell Capacity will be changed:
- 3~5 inch shell capacity will be increased
- 6~7 inch shell capacity will be increased
Q.Torpedo Capacity will be changed:
- Torpedo capacity of DD and CL will be increased
- Torpedo capacity of SS will be increased
R.Aircraft Space changes
- Aircraft space of CV will be increased by 20%
S.Landing power changes
- Landing power of DD and CL will be increased by 100%
- Landing power of CA will be decreased by 50%
T.Submarines Dive Time changes - Dive Time of submarines will be decreased by 10%
U.Depth Charge changes:
- UK Depth Charge capacity has been increased from 75 to 100.
- UK Depth Charge launcher name will be changed as below:
* Depth Charger Type D -> Type D Mark III
- Damage of Depth Charge will be changed as follows:
* 1st Depth Charge : 2851 -> 3803
* 2nd Depth Charge : 3001 -> 4253
* 3rd Depth Charge : 3159 -> 4727
* 4th Depth Charge : 3325 -> 5525
* 5th Depth Charge : 3500 -> 5749
- Depth Charge Reloading Time will be changed as follows:
* 1st Depth Charge : 12.5 -> 11.5 (US, IJN, KM)
* 2nd Depth Charge : 13 -> 11.8 (US, IJN, KM)
* 3rd Depth Charge : 13.3 -> 12 (US, IJN, KM)
* 4th Depth Charge : 13.8 -> 12.3 (US, IJN, KM)
* 5th Depth Charge : 14 -> 12.5 (US, IJN, KM)
* 1st Depth Charge : 13.8 -> 12.5 (UK)
* 2nd Depth Charge : 14.3 -> 12.8 (UK)
* 3rd Depth Charge : 14.5 -> 13 (UK)
* 4th Depth Charge : 15.0 -> 13.3 (UK)
* 5th Depth Charge : 15.5 -> 13.5 (UK)
2. Matching System has been changed:
- Primary matching condition will be counted by ship class not the ship tier.
- If there are no exact matching opponents, then +/- 2 tier will be allowed (ship class will be the same).
- Reserve battle conditions
* If there are not enough sufficient opponents to be matched, remaining players will go into a Reserve battle, which will consist of those remaining players who could not be arranged by the system (this battle can be 2 vs 2 or larger).
* Reserve battle players will receive 20% more Exp on account of the less than ideal battle conditions.
* This system will allow all users to enter battle within one or two minutes at most; wait times will be greatly reduced.
* This type of room doesn't count any battle balance.
- Low tier player battle room
* 1,2,3 tier players will be playing in a different battle room.
* The battle room is smaller sized.
* Levels don't count, as only ship tier will be counted.
3. The ultimate gunset of Iowa is now displayed (bug fix)
Thank you for your support,
Navy Field 2 Team
