Bug Fixes
- Fixed an issue where two players could simultaneously interact with a pushable stone.
- Resolved a bug where characters would get stuck on a pushable stone after pressing and holding the interact key.
- Fixed a problem preventing players from acquiring certain skills and deleting portals.
- Addressed an issue where the glider part could not be collected.
- Moving fans now properly block player movement when intended.
- Resolved a movement issue for clients after solving the DIAL parkour puzzle.
- Fixed desynced gray stones blocking progress in the parkour puzzle.
- Chinatown elevator desync issue fixed, ensuring the parkour fully resets properly.
- Fixed a problem with the ancient stone where character movement would lock even if another player triggered the stone.
- Improved camera angles in the "Lightning Zeus" parkour challenge.
- Adjusted the collision boxes for discs in the Zeus parkour, and ensured server activation works consistently.
- Fixed a bug where after dropping a stone in the first parkour, the "E" interaction prompt failed to appear after respawning.
- Increased laser speed and extended their range for better gameplay balance.
- Fixed an issue where cannonballs failed to launch after collision.
- Resolved a bug in snowy areas where players could bypass walls using air injection.
- Fixed a bug where using the "ALT + Y" key granted skills to all players.
- Portals can now be deleted and no longer stay reusable indefinitely.
- Resolved an issue where some skills (e.g., glider parts) could not be picked up.
- Shortened the on/off duration of electricity in the parkour with electric controls.
- Fixed the moving fan walls to work properly as intended.
- Added proper breathing sounds when using stones.
- Fixed the elevator laser issue where rotating it took too long.
- Resolved issues when using skills or solving puzzles during F5 tests.
- Reduced the collision box size of swinging balls, which was previously too large.
- Fixed a bug where the client couldn’t move after solving the DIAL parkour puzzle.
- Resolved an issue where alt-tabbing caused the screen to lose focus, and holding the right mouse button made the character rotate.
- Mouse sensitivity settings can now be adjusted properly.
