Patch Notes: Playtest Version 2.5
New Features
- Blocking Mechanic: Introduced a new blocking mechanic where players or enemies can block an attack by pressing the same button as the attacker within a very tight timeframe, determined by the Physical Evasion stat. Note: The mechanic is still in progress, and animations for blocking are being smoothed out.
Gameplay Improvements
- Mouse and Keyboard Controls: Improved functionality for smoother and more responsive input handling.
- Glyph Updates: Enhanced glyphs for mouse and keyboard controls for better visual clarity and consistency.
- Animation Updates: Smoothed animations across the game for a more polished and immersive experience.
Bug Fixes
- Resolved an issue where character positions could reset unexpectedly.
- Improved the registration of characters in the battle start area for more reliable setup.
- Updated spell markers to ensure they function correctly.
Known Bugs
- Some spell markers remain visible after a character dies.
- Enemies occasionally stop pursuing players on certain squares.
- Enemy stats are not fully displayed at wave start.
- Warcart pictures need to update based on the character using it.
Coming Soon
- Spell Tree: A system for progressively learning new spells.
- Title Unlock System: Unlock and collect titles to show off your achievements.
Thank you for testing Playtest Version 2.5! Your feedback helps us improve the game. Let us know what you think of these changes!
