(Video is only in german, so here's a summary in english for you)
🛠️ Dev Update – October
Hey everyone!
I’m Alex – and this is the very first official Devlog for ASHGARD: Infinity Mask.
From now on, you’ll get a short monthly update about what we’ve been working on, what’s new, and what’s next.
🔹 What happened this month
Optional content: Beside the main story, we’ve added ruins with small puzzles and platforming sections where you can find new gear.
Anna Breka, the main village for Early Access, is almost complete – carefully designed to look like the Androms built it themselves from scavenged parts.
Inventory & Crafting system: Fully implemented! You can equip items, dismantle them, and craft new ones.
Main characters: All key characters are modeled and ready for animation.
Plus, we made some small updates to our Steam page and Discord.
🔹 What’s next
We’re now working on dialogues and cutscenes (if you drop by my Twitch streams, you might get a few spoilers 👀).
Character animations are in progress.
The area around the Yggdrasil – the central tree – is being designed.
We’re introducing new Decay Sites, which unlock new open-world regions when completed.
Side quests and other optional activities are being added as well.
🔹 Closed Beta incoming!
We’re preparing for the Closed Beta tests!
You’ll soon be able to sign up directly on Steam by clicking the request button.
Start date: November 27, 2025 🌌
The Beta will run for about 1–2 weeks and will feature way more content than the demo – including open-world exploration and optional missions.
Your feedback will help us make sure Infinity Mask launches into Early Access as polished and stable as possible!
💜 Support us!
If you want to help:
Follow me on Twitch (AlexusAnders)
Share our TikTok videos
And don’t forget to wishlist ASHGARD: Infinity Mask on Steam!
Thanks so much for being part of this journey.
– Alex & the ASHGARD GAMES Team
