Hello Hunters!
During Playtest many of you pointed out that Bot Hunter's movement and shooting need to be more dynamic. We've tested a few options and have chosen the one we think will be the most satisfying.
Now each Jump and Dash increases your max speed up to some cap. Than it gradually decreases. While you're moving with high velocity not only you deal greater damage but also receive less of it.
We've put a lot of efforts into improving camera movement. It's much smoother now what helps to feel the momentum of your bot. What's more when you receive a hit the camera will shake.
To make combat more dynamic we've increased each projectile damage. If you are speeding and your weapon has matching color you will kill basic enemies with one precise hit now.
Because of this big changes in movement we decided to PROLONG PLAYTEST to January 12th, so everyone will have a chance to try them out.
We've also made few small QoL changes. You can see the full changelog below:
- Added momentum mechanic
- Improved camera movement
- Increased projectile damage
- Added manual Saves
- Separated gamepad and keyboard Settings
- Combined consecutive popups in one continuous popup group
- Fixed gamepad navigation in Crafting and Hacks UIs
- Fixed horizontal rotation of Modular Weapon while moving sideways
Let us know how the new movement feels!
Cheers
