- Second and third bosses now have ultimate attacks. They operate a little differently from ultimates you have seen before.
- Final boss now properly requires break attacks to parry similar attacks.
- The last two bosses now have their music properly stop when dying.
- The last two bosses now properly restart from checkpoint, skipping their intros.
- When starting from checkpoint, the fifth boss waits longer before its first attack.
- Fourth boss has fewer mirror and hail projectiles.
- Fourth boss has slightly increased cooldowns.
- Fourth boss performs its strong attack slightly slower.
- Addressed issues where fourth boss may remain dark or invisible where it shouldn't.
- Fixed bug in Central Distortion X where the camera would remain in a secret area upon going there.
- Fixed an oddly tiled area in Phospha Distortion Z.
- Fixed an oddly tiled area in Nitra Distortion Y.
- Raised "roof" of Loudmouth's arena to prevent him from getting stuck.
- Rail Cannon and Portal hitboxes are larger.
- Player crouching hurtbox is slightly taller. This effects Nyari's Shooting Star as well. Meant to prevent rolling under too many things.
- Fixed UI coming back when trying to take screenshots.
- Fixed an oddly tiled area in Phospha Distortion Z.
- Minibosses outside of Asura Episode should now get torn up by Nyari.
- News and updates
- AdventNEON Playtest
- 10/2 Patch
Source: Steam Community (opens in a new tab)
