- Reworked interface to embed the level viewer
- Composite browser can now have composites dragged onto the nodegraph to add a new entity
- Added a new 'functions' entity browser which can be used to drag new function entities into the nodegraph
- Added 'Search' window as an embeded panel
- Added new options to search to allow searching within current composite
- Added support for previewing material remappings within the level viewer (support for editing these is still a WIP)
- Updated behaviour tree editor to fix a variety of enums and missing node parameters (also covered via the docs site!)
- Added support for vertex/diffuse colours per-entity in the level viewer
- Integrated Render Filters as a new panel
- Added support for launching multiple OpenCAGE instances for different game installs
- Added highlighting of proxies in level viewer (with option. like alias highlighting)
- Added a preview for GCIP entites
- Fixed a variety of edge cases where alpha would render incorrectly in the level viewer
- Fixed a crash when deleting composites in Browser mode
- Fixed an issue with PKG population
- Fixed a frequent crash with 'GetEntityName'
- Large rework of settings manger (may reset some preferences)
- Level viewer options can now be found within the Options dropdown
- Various optimisations for the level viewer on load and select of entity
- Fixed various other bugs with the level viewer
- Deprecated support for non-Steam installs of OpenCAGE
- News and updates
- OpenCAGE
- OpenCAGE v0.18.0
Source: Steam Community (opens in a new tab)
