- Script Editor
- Fixed some format issues in the texture previewer
- Added support for loading/saving pre-order Nostromo levels
- Model material tints are now correctly rendered in the asset preview
- Asset Editor
- Added support for previewing cubemaps in 3D
- Added support for normal maps both in preview and export
- Fixed an issue where exported meshes were flipped on the Z axis
- Added support for loading/saving pre-order Nostromo levels
- Fixed deleting models
- Improved imported texture state information
- Binary patches are now applied for editing models correctly
- Fixed file format dropdown when importing textures
- Model material tints are now correctly rendered in the asset preview
- Modified the clipping plane to make viewing smaller models easier
- News and updates
- OpenCAGE
- OpenCAGE v0.15.2
Source: Steam Community (opens in a new tab)
