Hey everyone!
I’m excited to share that we’ve reached 30% of the goal on Kickstarter! 🚀 Your support means the world to me, and I truly appreciate every pledge and share.
https://www.kickstarter.com/projects/maiokgames/big-boy-adventure-pixel-indie-game?ref=7rel6m
There are still 24 days left in the campaign, and I’m hopeful we can reach the finish line together! If you enjoy the project, please consider sharing it with friends, fellow indie game lovers, or anyone who might be interested. It really helps!
In the meantime, I’ve been making steady progress on the game. I’ve added new animations for grass and plants, improved the rain effects in the Deep Forest, and enhanced lighting and shadows in various scenes to make the visuals even more immersive and captivating.
Thank you again for being part of this journey! More updates coming soon!
Update Changelog v0.0.014:
Area Special Attack → Increased range.
Bug Fix → Fixed an issue where enemies spawned in incorrect positions in Deep Forest.
First House → Fixed collider issues.
UI Improvements → Now you can close Notifications, Tutorials, and Signs by pressing E or clicking the "X" button.
Bug Fix → Resolved issues with different monitor resolutions.
Environmental Enhancements → Added small grass and flower animations, including interactions when walking over them.
Balance Adjustments → Adjusted damage balance for Red Rose enemy.
Visual Improvements → Enhanced rain effects in Deep Forest
See you soon,
Maiok Games
