
VCO: Victor Charlie One is being built Steam Deck-first. Core gameplay, controls, UI readability, performance targets, and session flow are being developed with Steam Deck as a primary play environment from the start.
We are actively designing and testing around Steam Deck and SteamOS throughout development so the game feels at home on handheld hardware, rather than being adapted late in production. Our intention is to maintain Steam Deck compatibility from the public demo, through Early Access, and into the full 1.0 release.
Official Steam Deck compatibility status will be confirmed through Valve’s review process, but Steam Deck support is a central development target for the game.
