First of all, apologies for not posting an update for the past three weeks!
I poured nearly all my energy into development to catch up with the Steam Next Fest deadline.
There’s still a lot to refine, but I believe the most essential parts are finally in place — and hopefully, the effort shows.
Anyway, have fun playing!
🃏 Card Adjustments
Healing → 1 cost, restore 4 HP
Peacemaker → 1 cost, lose 20 HP, take 25% self-damage per turn
Big Butt → Nerfed to: Gain 1 Taunt and Block
🦠 Parasite Adjustments
Upgraded Parasites can now still be disassembled into Pure Souls, and their prices increase by 50%
The shop can now refresh with upgraded Parasites
Cursed Blood+ → Now grants 4 Bleed stacks per turn
Filth Eater → Buffed to heal 3 (5) HP whenever Sin increases
👹 Monster Adjustments
Reworked the battle mechanics of: Haryia the Soul-Eater, Giant King Gelmire, Rose Knight, and Singer
All monsters no longer inflict Bleed
Curse cards from monsters now go directly into your hand
All Curse cards have been fully redesigned
⚙️ Other Improvements
All card artworks completed
Added burning effect when cards are exhausted
Added new soul-gain visual effects
Improved sound effects
Improved lighting
