Hi, guys!
As I promised previously, we’re going back to monthly updates (SCRUM with 4 weeks sprint). You may have noticed that most tasks ("issues") left all concern programming. So, I'm hiring a couple extra programmers to speed up the development. I found them about 3 weeks ago, our lead programmer interviewed them, and each was given an assignment so we could test their skills.
Well, one of them impressed us and has now joined our team. His task was one of the major GUI tasks involving Tag Panel programming (something you will see under any highlighted objects/creature/items). You can see his work in the new patch.
There is another associate programmer still working on another task that we’ll talk about again in the November patch.
PATCH NOTES #102115
FIXES:
Gameplay:
• Preset skills and feats added to default male and female characters.
Graphics:
• Full screen resolution bug for Mac fixed.
Mechanics:
• Ability to put non-usable items in the hands slots blocked.
• Camera distance now saves and keeps when loading new areas.
FEATURES & CHANGES:
Gameplay:
• Tags added for all highlighted items/objects/creatures/containers on Special Facility level.
• Tags added for all highlighted items/objects/creatures/containers on Science Facility level.
Graphics:
• 3D pile model for loot created.
• Scrap item for broken parts (if your character wears out armor or weapon) added.
Mechanics:
• Tag system for highlighted items/objects/creatures/containers embedded.
...
IMPORTANT NOTES
1. Guys, I know that using default male/female characters to unlock containers, hack devices, and use the First Aid skill was a real pain in the previous update. Now, we’ve preset skills for those default characters. Therefore, you have decent chances for using First Aid, Science, and Lockpick skills.
2. If you’re a regular tester I’d appreciate it if you checked out our Tag Panels for properly highlighted objects/creatures/containers/items over the next few weeks.
ABOUT STEAM "USER REVIEWS"
Last Wednesday I got an interesting message from one of our backers. He indicated that recommendations on Steam don't count if there is no text included in the review box. I mean, I always thought that it didn’t require you to put any text there, just to click on "YES" under "Do you recommend this game?"
Right now we have more than 2,000 people who activated the game on steam and checked it. We thought that Steam didn’t count votes from "retail activations," or that many were waiting for the prologue to be completed before making up your mind, which is totally fair.
Since we’ve discovered this, I’d like to ask everyone who would recommend the game to take a few minutes out of your day to write a short review. A few sentences or a paragraph is more than enough to make your voice count.
Even if you don’t recommend the game, we’d still like to hear your honest thoughts.
READ FULL NEWS:
Read SOME FRESH LORE and various development builds in HOW THE AFTER RESET WOULD LOOK WITHOUT YOUR SUPPORT there: http://www.afterreset.com/news
Once again, thanks for your support and cheering!
Back to work on the next update.
Sincerely,
Richard.
