A few updates based on player feedback:
- Each ship will no longer gain a phase warp critical for using escape.
- Escaping now costs 3 supply up from 1.
- Repairs are more likely to appear in non-repair specific shops.
- Reduced the price of Critical Repairs from 4800 credits to 3000 credits.
- Supply is more likely to appear in non-supply-specific shops.
- Increased the price of supply from 1000 to 1500.
- Removed the discounted stack of 10 supply from shops.
- Increased the discount on the 5 stack of supply from 5% to 20% – now only available in supply shops.
- Attachments and ships are no longer selected as a shop’s stock based on their price (will now see a larger variety of items, earlier).
- Toned down the event that would cause High Command to remove all of a player’s supply and credits, as a punishment for destroying their cargo ships:
- Reduced the cost of bribing the enemy from 30% of your credits to 10%.
- Reduced the chances of your crew causing heavy damage to the cargo ship from 40% to 25%.
- The event will now remove no supply instead of all of your supply if the cargo ship is hit.
- The event will now remove 20% of your credits instead of all of them if the cargo ship is hit.