This patch was focused on the additional feedback via Discord and initial YouTube playthroughs.
As always, thanks to everyone who has provided feedback so far.
Many more updates to come!
Patch Notes
What's New
- Music track added to the main menu
- Additional tutorial pop ups regarding starving, targeted spells and exiting the map
What's Changed
- Reduced the detection range of enemies when you're crouched
- Default interactions now prioritise active characters over downed ones
- Wishlist actions now open in the steam client rather than the browser
What's Fixed
- Interact dialog now consistently performs relevant action
- Pathfinding through characters you can swap with now works as intended
- Fixed a bug when you could open a door to move onto the same tile as an enemy
- Fixed level up notifications triggering on any xp gained past max level
- Fixed issue where enemies weren't unlocking doors as they passed through them
- Fixed head placement for characters in bed who's legs have been cut off
- Fixed stats showing red debuff on level up
