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Version 5.3.1, Primacy & Primality

Dev Notes

  • We take a “soft break” over the holidays, so our next build will be in early February.

  • But if you want to join us on Discord for our festive stream on the 20th December, I’ll see you there!

Act V Features

  • Art: Remastered art for the surprise attack splash (Anon).

  • Art: A retouched main sprite for pregnant queenly Adeline.

  • Animation: An animated version of the Omen’s reveal (Amon Ra).

  • Voice: Issa is promoted to consort (Maya Fae, edited by Mokkel).

  • Voice: Issa makes breakfast, as your consort (Maya Fae, edited by Mokkel).

  • Voice: Issa has a bath, as your consort (Maya Fae, edited by Mokkel).

  • Voice: Issa does a magic trick, as your consort (Maya Fae, edited by Mokkel).

  • Voice: Issa does his skincare routine, as your consort (Maya Fae, edited by Mokkel).

  • UX: From Chapter Two onwards, the Status screen will show which horde is acting as your Realm’s constabulary (HereToHelp).

Act I-IV Features

  • Dynamic: Issa neglects his duties as a consort, if you neglect your own (collab with DoItToJulia).

  • Art: Remastered main sprite for Petruk and his successors (Irrelevant Art).

  • Art: Remastered side sprites for Petruk and his successors (4 images, Irrelevant Art).

  • Art: Remastered main sprite for the kobolds (Irrelevant Art).

  • Art: Remastered side sprites for the kobolds (4 images, Irrelevant Art).

  • Art: A smug side sprite for the kobolds (Irrelevant Art).

  • Animation: An animated version of Balthorne’s dismemberment splash (Amon Ra).

  • Animation: An animated version of Maelys’s attack splash (Amon Ra).

  • Voice: Mina redecorates your roost, as a consort (Marina Montague, edited by Cython).

  • Voice: Mina leaves a morning note, as a consort (Marina Montague, edited by Cython).

  • Voice: Mina has a morning bath, as a consort (Marina Montague, edited by Cython).

  • Voice: Mina sleeps in, as a consort (Marina Montague, edited by Cython).

  • Voice: Mina has an evening bath, as a consort (Marina Montague, edited by Cython).

  • Voice: Mina works late, as a consort (Marina Montague, edited by Cython).

  • Voice: Mina has an evening read, as a consort (Marina Montague, edited by Cython).

  • Sound: Custom sound effects for the Act I emergence sequence (6 sounds, Exo Spectra).

  • Sound: Custom sound effects for different dragon growls (2 sounds, Exo Spectra).

  • UX: Experimental gesture support has been added for touchscreen devices. Swipe in different directions to roll back, roll forward, open the game menu, or hide the interface (Soulphase).

  • UX: An on-screen keyboard has been added for players using a controller to input text. Supports English, German, Russian, and Spanish layouts (code from Feniks, modified by HereToHelp).

  • UX: A "Controller" tab has been added to the Preferences menu, containing options if you have a controller plugged in (code from Feniks).

  • UX: Quick-navigation button prompts have been added throughout the UI when using a controller (code & assets from Feniks, modified by HereToHelp).

  • UX: A virtual cursor, controllable by keyboard or gamepad, has been added as an option in the Accessibility menu (code from Feniks).

  • UX: A shortcut to the Controls screen has been added to the Accessibility menu (HereToHelp).

  • UX: The Controls screen has been visually overhauled, and now shows much more information (code & assets by Feniks).

  • UX: The Accessibility menu is now separated into multiple pages (HereToHelp).

  • Translation: The Russian translation has been refreshed and improved (Lipach).

Tweaks

  • Sound effects have been added and enhanced for the Act I emergence sequence.

  • The surprise attack splash can also appear during the escape sequence in Act I.

  • Adeline’s initial “emergence” animated splash has had its zoom effect adjusted for a smoother appearance.

  • Adeline’s base side sprites will no longer slip a few pixels when she changes expressions.

  • Darja’s base and queen side sprites will no longer slip a few pixels when she changes expressions.

  • Darja’s main sprites have had their scale and positioning adjusted for better consistency.

  • Darja’s sleeping side sprites will reflect her present state of dress.

  • If you tell Darja that your name is Darja, she will comment on that, rather than being surprised that you gave her a matching name.

  • A "View Controls" button has been added to the Controller settings screen.

  • More sound and visual direction has been added to the guards fight in the Bastion heist.

  • Ravager's name will no longer be forced to Title Case, nor will the name given to Naho.

  • The tabs in the Preferences menu have been made dynamic, making them compatible with translations and accessibility features.

  • The tooltip in the Preferences menu will no longer be read out by screen readers, to prevent redundancy.

  • Proper alt text has been added to the accessibility menu where it was missing.

  • The accessibility menu now has an “Always Use On-Screen Keyboard” option (HereToHelp).

  • Hover highlighting has been added to the "Auto" and "Quick" buttons when viewing save files.

  • The "delete save" button has been recoloured, for better clarity.

  • Selecting the "delete save" button when navigating by keyboard or controller is now easier.

  • Text positioning and spacing has been adjusted on smaller devices to avoid overlap.

  • The legal text in the About section now includes an explicit statement on use of our IP, and expressly forbids its use to train AI.

  • An updated dev interview has been added to the end menu, seen at the current conclusion of the main plotline.

  • The end menu now features links to our Discord community, Xitter, and YouTube.

  • Game credits have been updated with attribution to Feniks.

  • Supporter credits have been updated.

Fixes

  • Cooch only takes one day to kidnap from Gutter's Cove.

  • When capturing Valzira via Malagar’s crystal stash, a generic kobold appears instead of Petruk.

  • When falling asleep with Issa as a consort, a repeating dialogue line has been removed.

  • A vestigial scrollbar from the Controller settings screen has been removed.

  • The Language Selection menu has been re-formatted to properly support smaller devices.

  • Character themes will not (sometimes) keep playing after visiting a harem member in Act V.

  • The descenders of letters will no longer be briefly cut off when playing on small devices.

  • The Accessibility button is now reachable by keyboard in all menus, rather than just the main menu.

  • Changing to and from Traditional Chinese will update the interface font immediately.

  • Translated menu titles will always fit in the space available.

  • Several image display and timing errors have been corrected.

  • Typo fixes, as always.